Jim Martin
Concept Artist
Studio City, United States
Summary
I am a concept artist living in Southern California. I work in the fields of Animation, Live Action Film, and Games. I enjoy creating environments, vehicles, props and costumes. I also enjoy the challenge of working in a variety of media and styles, from sketch to traditional render, digital paint and 3D design. I've been working since my first job on Star Trek in 1992, and have worked on over fifty projects.
Skills
3D Visualizationdigital paint2d sketch
Software proficiency

LightWave 3D

Modo

Photoshop
Productions
Movie
Zootopia
Year
2015
Role
vis dev artist
Company
Walt Disney Animation
Video Game
Star Citizen
Year
2016
Role
concept artist
Company
Cloud Imperium
Movie
Big Hero 6
Year
2014
Role
vis dev artist
Company
Walt Disney Animation
Movie
Oblivion
Year
2014
Role
concept art
Company
Universal Pictures